LAB 300 / COLOR PIPELINE
The scene is linear. The screen is not.
Trace a color texture and high-energy material through Three.js's working space, tone mapping, output transform, and renderer backend.
Initializing color pipeline—
Preparing scene-referred lighting and display output…
- input annotation
- —
- working space
- Linear-sRGB
- output space
- —
- tone mapping
- —
- output owner
- —
- draw calls
- —
Color probe: 0x808080 → linear r 0.214
Sample: not run
Color-pipeline study failed.
The renderer could not initialize.
Color maps are sRGB inputs; lighting and interpolation stay linear; tone mapping and output encoding belong at the display boundary.
LAB 300 / COLOR PIPELINE