THREE.JS / FOUNDATIONS 293
A flock is a compute graph.
Position, velocity, and wing phase live in storage arrays while a flocking kernel updates every bird before one instanced vertex graph turns that state into motion.
Initializing compute birds—
Preparing deterministic storage buffers and flocking kernels…
FLOCKING COMPUTE CONTROLS
- compute
- —
- birds
- —
- dispatch
- —
- draw calls
- —
- cpu ms
- —
Compute birds initialization failed.
The storage-backed flock could not initialize.
WebGPU runs two storage-buffer compute passes before the instanced vertex graph; WebGL2 is an explicitly labeled CPU/InstancedMesh reference.
LAB 293 / COMPUTE BIRDS