THREE.JS / FOUNDATIONS 62

Snow remembers where it lands.

One hundred thousand flakes fall from storage buffers, collide with a GPU-written surface map, and become a second, static particle layer.

Initializing compute snow—
Preparing storage-backed particles and a collision target.

The WebGL2 route keeps the scene framing with a smaller CPU-owned falling-snow proxy.

LAB 62 / COMPUTE SNOW