THREE.JS / FOUNDATIONS 288

Depth gives air a shape.

Volumetric fog reconstructs a world-space ray from the depth buffer, samples a 3D cloud field, then denoises a low-resolution result without smearing across geometry.

Initializing volumetric fog—
Preparing a local depth-aware volume and TSL pipeline…

The WebGL2 route keeps native exponential fog visible as a direct reference; the 3D cloud volume and JBU graph are WebGPU-only here.

LAB 288 / VOLUMETRIC FOG