THREE.JS / FOUNDATIONS 05
Make the scene answer back.
Raycast into a real glTF scene, select a mesh, and compare a direct render with an ordered postprocessing chain.
Loading model0%
Preparing GLTFLoader…
render chain
hover none
selected none
- meshes
- —
- passes
- —
- draw calls
- —
Model load failed.
Check the asset path and try again.
Move over the model to inspect · click a mesh to outline · drag to orbit
LAB 05 / RAYCAST + POST FX