GALLERY STUDY / LOADER FORMATS
The file format is part of the render contract.
Compare three materially different loader paths: Draco-compressed GLTF geometry, Basis-transcoded KTX2 textures, and SVG paths converted into Three.js shapes.
Preparing format study—
Configuring local decoder and transcoder assets…
- family
- —
- pipeline
- —
- nodes / meshes
- —
- geometry / lines
- —
- materials
- —
- textures
- —
- format state
- —
- frames
- 0
source / —ownership / —
Format study failed.The decoder, transcoder, or renderer could not initialize.
The GLTF and KTX2 lanes use bundled local assets and decoder binaries; SVG uses a deterministic inline document. This demonstrates loader contracts, not whole-example pixel parity or a device performance benchmark.
THREE.JS FOUNDATIONS / LOADER FORMATS