API STUDY / MATERIALS + LIGHTS
Light is a contract.
Five compact labs make shading families, invalidation, line distances, light targets, probes, and area-light prerequisites observable without pretending every renderer path is equivalent.
Preparing study—
Creating a focused, reproducible lesson…
- mode
- —
- family
- —
- objects
- 0
- instances
- 0
- hits
- 0
- detail
- —
—
Study failed.The lesson could not initialize.
Use the action button to mutate the owner in the current lesson. Backend-specific limitations and version boundaries stay visible in the overlay.
Material · MeshStandardMaterial · DirectionalLight · LightProbe · RectAreaLight
THREE.JS FOUNDATIONS / SHADING HAS OWNERS