THREE.JS / FOUNDATIONS 23

Find the pixel.

Three ways to turn a pointer into identity: geometric rays, indexed texture regions, and a one-pixel GPU ID pass.

backend
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pick path
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hits / id
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pick ms
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selected
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Initializing —

Preparing local geometry and typed-array textures…

Click the scene to inspect the active picking contract.

Drag to orbit · click to pick · press R to reset

Continue to texture fundamentals
LAB 23 / PICKING CONTRACTS