THREE.JS / BUFFERGEOMETRY / RAW SHADER
Own every declaration.
RawShaderMaterial skips Three.js shader preambles. This fixture keeps the explicit matrix uniforms, position/color attributes, normalized byte storage, animated time uniform, and fragment math visible.
Loading raw shaderPreparing the deterministic triangle fixture.
- backend
- WebGL2
- material
- —
- vertices
- —
- color storage
- —
- sample avg / p95
- NOT RUN
Official random generation, Stats panel, exact page/pixel fidelity, shader compiler/device matrix, native WebGPU parity, driver inspection, and whole-example fidelity remain separate.