THREE.JS / BUFFERGEOMETRY / RAW SHADER

Own every declaration.

RawShaderMaterial skips Three.js shader preambles. This fixture keeps the explicit matrix uniforms, position/color attributes, normalized byte storage, animated time uniform, and fragment math visible.

Loading raw shaderPreparing the deterministic triangle fixture.
backend
WebGL2
material
—
vertices
—
color storage
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sample avg / p95
NOT RUN

Official random generation, Stats panel, exact page/pixel fidelity, shader compiler/device matrix, native WebGPU parity, driver inspection, and whole-example fidelity remain separate.