THREE.JS / BUFFERGEOMETRY / SELECTIVE DRAW
Hide the data, keep the draw.
The official pattern stores one visibility value per line endpoint and discards hidden fragments in a shader. This deterministic fixture keeps the attribute lengths, pair ownership, and update path observable.
Loading selective linesPreparing the deterministic sphere-line fixture.
- backend
- WebGL2
- primitive
- LineSegments
- draw calls
- —
- lines
- —
- culled / total
- —
- visibility storage
- Float32 × 2 / line
- sample avg / p95
- NOT RUN
Official remote page, Stats panel, exact random field, pixel fidelity, driver-level upload inspection, native WebGPU parity, device-wide performance, and whole-example fidelity remain separate.