GALLERY CONTRACT / WEBGL POSTPROCESSING

Edges deserve a second look.

A native WebGL2 study of SMAA: the pass detects edges, computes area/search weights, and blends a resolved image before the final color output.

Preparing study—

Creating the RenderPass → SMAAPass → OutputPass graph…

This procedural scene is a stable edge input. The selected evidence target is native SMAAPass ownership and output behavior—not official assets, exact page/pixel parity, or whole-example fidelity.

THREE.JS FOUNDATIONS / SMAA PASS