THREE.JS / LIGHTS / SPOTLIGHT

A cone with a target.

A shadow-casting SpotLight projects a cookie map through a mutable cone. The lab keeps its target, shadow camera, helper geometry, and teardown boundaries visible.

INITIALIZING SPOTLIGHT—
Building a deterministic shadow scene…
light
SpotLight
map
target
marker @ 0, 0, −1.2
shadow
512² / focus 1
helpers
hidden
draw calls
—
frames
0
sample
NOT RUN

The frame-time sample is local WebGL2 preview evidence only; whole-example fidelity remains separate.

Sources: SpotLight · SpotLightShadow · SpotLightHelper · official example