THREE.JS / FOUNDATIONS 34
Reflections with a memory.
A controlled metallic room makes screen-space reflections visible: one MRT scene pass supplies the beauty buffer, depth, normals, and packed material response to a TSL ray marcher.
Initializing SSR—
Preparing the reflection pipeline…
reflection controls
- path
- —
- ray quality
- —
- MRT outputs
- —
- draw calls
- —
- triangles
- —
- cpu ms
- —
SSR initialization failed.
The reflection pipeline could not initialize.
SSR only sees what is inside the current frame; off-screen reflections need an environment or another reflection strategy.
LAB 34 / SCREEN-SPACE REFLECTIONS