THREE.JS / FOUNDATIONS 34

Reflections with a memory.

A controlled metallic room makes screen-space reflections visible: one MRT scene pass supplies the beauty buffer, depth, normals, and packed material response to a TSL ray marcher.

Initializing SSR—
Preparing the reflection pipeline…

SSR only sees what is inside the current frame; off-screen reflections need an environment or another reflection strategy.

LAB 34 / SCREEN-SPACE REFLECTIONS