THREE.JS / FOUNDATIONS — GEOMETRY ADDON

One teapot, many contracts.

Tessellate the Utah Teapot, switch patch ownership and shading, then inspect the BufferGeometry that reaches the renderer.

Initializing teapot geometryWebGL2
Preparing the addon geometry and material lanes.
BACKEND
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TESSELLATION
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VERTICES
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TRIANGLES
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SHADING
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BUILDS
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SAMPLE
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Geometry controlsWAITING
TeapotGeometry contract DOUBLE-SIDED

The addon tessellates the Utah Teapot into a native BufferGeometry; rebuilds own each selected geometry instance.

Derived from the official teapot example, pinned source, TeapotGeometry, and BufferGeometry contracts. This bounded study does not claim whole-example fidelity.