THREE.JS / FOUNDATIONS 116
Soft shadows, without patching chunks.
Move the PCSS idea into the modern NodeMaterial pipeline. The custom
filter is attached through LightShadow.filterNode, so TSL
owns the blocker search and receiver taps while Three.js owns shadow
coordinates, targets, and backend code generation.
Initializing
Preparing renderer
Preparing the TSL shadow filter graph…
Node filter contractreload for graph shape
Runtime contract—
- backend
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- requested
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- active filter
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- hook
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- shadow map
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- loop samples
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- light size
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- bias / radius
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- shadow target
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- graph builds
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- draw calls
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- compile
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The TSL filter graph will be built after the renderer initializes.
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TSL shadow filter error
LAB 116 / TSL SHADOW FILTER