THREE.JS / FOUNDATIONS 308
A stage has a root.
USD is a composition system; USDZ is an ordered, uncompressed archive. Compare standalone USDA, an aligned in-memory USDZ with an embedded layer, and the official textured asset while keeping parser limits visible.
InitializingWEBGL2
Preparing USDLoader and the WebGL2 reference…
- loader / mode
- —
- request
- —
- nodes / meshes
- —
- layers / refs
- —
- materials / textures
- —
- vertices / triangles
- —
- scale / axis
- —
- sample
- NOT RUN
LOADING MANAGER / WAITINGARCHIVE / —
USDLoader parses a Group synchronously; texture readiness and application-owned disposal are separate boundaries. USDZLoader is deprecated in favor of USDLoader.
Sources: USDLoader · USDZLoader · official example · USDZ specification
USD / USDZ contract boundary
LAB 308 / USD · USDZ LOADER CONTRACT