THREE.JS / GEOMETRY CONTRACT
Color lives on the vertices.
The official vertex-colors study adds a color BufferAttribute to cloned IcosahedronGeometry objects and renders it through a vertex-color MeshPhongMaterial. This lab makes the attribute population and repaint boundary observable.
ReadyWEBGL2 / VERTEX COLORS
Waiting for a palette mutation.
- meshes / vertices
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- palette
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- variation
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- sample avg / p95
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The official icosahedron scale, three exact palette formulas, shadow textures, Stats presentation, mouse-driven camera, and page/pixel fidelity are not copied. Native device/compiler/backend coverage, context-loss stress, and whole-example fidelity remain separate boundaries.
Sources: BufferAttribute · Material vertex colors · official vertex-colors example