THREE.JS / LOADER CONTRACT
Chunks become a model.
Deterministic 3DS binary chunks pass through the installed TDSLoader. The lab makes named objects, indexed faces, UVs, master scale, and the loader’s basic Phong material properties observable.
StartingWEBGL2 / 3DS
Preparing the native loader contract.
- format
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- objects
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- geometry
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- materials
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- bounds / scale
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- sample avg / p95
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Official Portal Gun geometry/textures, arbitrary 3DS chunk matrices, texture transport, full lib3ds conformance, exact gallery composition, native device performance, and whole-example fidelity remain separate boundaries.
Sources: TDSLoader docs · official 3DS example · pinned loader source