THREE.JS / LOADER CONTRACT

Chunks become a model.

Deterministic 3DS binary chunks pass through the installed TDSLoader. The lab makes named objects, indexed faces, UVs, master scale, and the loader’s basic Phong material properties observable.

StartingWEBGL2 / 3DS
Preparing the native loader contract.
format
—
objects
—
geometry
—
materials
—
bounds / scale
—
sample avg / p95
—

Official Portal Gun geometry/textures, arbitrary 3DS chunk matrices, texture transport, full lib3ds conformance, exact gallery composition, native device performance, and whole-example fidelity remain separate boundaries.

Sources: TDSLoader docs · official 3DS example · pinned loader source