THREE.JS / LOADER CONTRACT
Frames become a Quake-era clip.
A deterministic little-endian MD2 payload passes through the installed MD2Loader. The lab keeps the native render attributes, named frame morph targets, and derived AnimationClip visible as separate contracts.
StartingWEBGL2 / MD2
Preparing the native loader contract.
- render attributes
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- morph / clip
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- timeline / speed
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- frame
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- sample avg / p95
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Official ratamahatta MD2 character parts, skins, weapons, external loading, exact page/pixel fidelity, native device performance, context-loss stress, and whole-example fidelity remain separate boundaries.
Sources: MD2Loader docs · official MD2 example · pinned loader source