THREE.JS / LOADER CONTRACT
Frames become motion.
A deterministic big-endian MDD payload passes through the installed MDDLoader. The lab binds native morph targets to indexed geometry and drives the parsed AnimationClip through AnimationMixer.
StartingWEBGL2 / MDD
Preparing the native loader contract.
- morph geometry
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- track
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- clip duration / times
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- frame
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- sample avg / p95
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Official cube.mdd asset, arbitrary MDD frame/vertex matrices, external asset loading, exact page/pixel fidelity, native device performance, context-loss stress, and whole-example fidelity remain separate boundaries.
Sources: MDDLoader docs · official MDD example · pinned loader source