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THREE.JS / FOUNDATIONS / SOURCE PROMOTION

Three ways to see.

The source-shaped 500-instance field feeds native stereo, anaglyph, or parallax-barrier output. The native path is a RenderPipeline whose output node is swapped without rebuilding the scene.

Initializing

Preparing the stereo output graph…

Backend
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Graph
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Objects
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Eye separation
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Sample
WAITING
Source-shaped controls
Ownership boundary

RenderPipeline owns the native stereo compositor; Inspector is opt-in via ?inspector=1.

The local cube faces are deterministic canvas fixtures. Official Park3Med assets, exact random placement, Inspector presentation, display optics, broad device/compiler matrices, and whole-example fidelity remain separate.

Initialization issue

Derived from the official WebGPU Stereo Effects example and its pinned display pass graph. Use ?backend=webgl for the explicitly labeled WebGL2 reference lane.