THREE.JS / FOUNDATIONS — WEBGPU PMREM VALIDATION

One bright pixel.

Compare the native WebGPU PMREM approximation against a matched DirectionalLight: a single bright radiance sample, a white/black metal/dielectric grid, and a clear switch between environment and direct-light paths.

Initializing PMREM test—
Preparing the radiance pixel and material grid.
BACKEND
—
MODE
—
SOURCE
—
PMREM
—
GRID
—
SAMPLE
—
BUILDS
—
Comparison controlsPMREM / DIRECTIONAL
Directional-light approximation contract

The pinned study compares one high-radiance equirectangular pixel against a DirectionalLight aimed at the same spherical direction; the material grid makes roughness and conductor/dielectric differences visible.

Derived from the pinned official WebGPU PMREM test, PMREMGenerator, and MeshPhysicalMaterial contracts. This bounded study does not claim official asset, page, pixel, Inspector, or whole-example fidelity.