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Inline color, one output.

The official direct-post-processing example applies a live saturation node to the renderer output. The pinned package lacks DirectRenderPipeline, so the native lane exposes the closest source-shaped RenderPipeline compatibility graph explicitly.

Initializing

Preparing the direct output graph…

Backend
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Graph
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Objects
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Direct API
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Sample
WAITING
Source-shaped controls
Ownership boundary

RenderPipeline owns the pinned-package compatibility graph; Inspector is opt-in via ?inspector=1.

The local deterministic 100-object field replaces the official random presentation. DirectRenderPipeline availability, exact pixels, Inspector presentation, broad matrices, performance generalization, and whole-example fidelity remain separate.

Initialization issue

Derived from the official WebGPU Direct Post-Processing example and its pinned saturation/output contract. Use ?backend=webgl for the explicitly labeled direct-scene reference lane.