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The same two-attachment MRT scene is rendered as RGBA8, RGBA16F, or RGBA32F. Readback exposes the actual typed array, byte width, and decoded values instead of hiding precision behind a preview.
Creating the attachment format matrix.
The two MRT attachments intentionally share one type and color-space policy.
Backend capability snapshot pending.
Readback values are shown as raw channel values and decoded floating-point values when the target uses half or full float.
Scene -> MRT { beauty, normal } -> typed target texture -> preview / readback
MSAA is fixed at 0 here so format precision stays isolated. For packed G-buffer data, `NoColorSpace` is usually the truthful policy; sRGB encoding is a color-output contract, not a normal/data-buffer policy.
Compare layered readback next →LAB 124 / ATTACHMENT FORMAT MATRIX