THREE.JS / FOUNDATIONS 06
Small files, real tradeoffs.
A production-shaped loader path for a glTF asset using Meshopt geometry, KTX2 textures, and decoder fallbacks.
Loading model0%
Preparing compressed asset decoders…
decoder readiness
Meshoptwired
KTX2wired
Dracowired
extensions used by asset
- meshes
- —
- vertices
- —
- textures
- —
- draw calls
- —
Compressed asset load failed.
Check the asset path and decoder files.
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Continue to shader lab →LAB 06 / COMPRESSED GLTF