THREE.JS / FOUNDATIONS 07
The GPU is the medium.
A procedural surface whose position, normal, color, and time all live in a small TSL node graph.
Initializing renderer—
Preparing WebGPU / WebGL2 fallback…
uniform inputs
- surface vertices
- —
- draw calls
- —
- graph
- —
Renderer initialization failed.
The fallback renderer could not start.
Drag to orbit · scroll to dolly · press R to reframe
Continue to compute lab →LAB 07 / SHADER + TSL