THREE.JS / FOUNDATIONS 44

Cells that move.

A coarse Box3 grid migrates moving meshes between cells, then uses Frustum or Ray tests to narrow the exact object work.

path
—
query work
—
hits / visible
—
query ms
—
update ms
—
migrations
—
active cells
—
grid cells
—
draw calls
—
parity
—
Initializing — core Box3 + Frustum

Preparing a dynamic cell index.

Click the scene to raycast through the current path.

Drag to orbit · press R to reset · moving meshes migrate when they cross cell boundaries

Return to scene-level BVH
LAB 44 / DYNAMIC WORLD CELLS