THREE.JS / FOUNDATIONS 43
A forest of bounds.
A scene-level ObjectBVH narrows objects before their
geometry-level MeshBVH does the exact ray work.
- path
- —
- query work
- —
- hits / visible
- —
- query ms
- —
- BLAS ms
- —
- TLAS ms
- —
- TLAS nodes
- —
- BVH KB
- —
- refit ms
- —
- draw calls
- —
Initializing
—
external ObjectBVH
Preparing shared geometry BLAS and a scene-level TLAS.
Click the scene to compare a first-hit ray against the current path.
Drag to orbit · press R to reset · move objects only with TLAS refit enabled
Continue to multiview
ObjectBVH study error
LAB 43 / TLAS + BLAS