THREE.JS / FOUNDATIONS 258

One asset. Three worlds.

GLTFLoader returns a default scene, the complete scenes array, imported cameras, parser access, and preserved metadata. Select each root scene and inspect the response boundary instead of treating gltf.scene as the whole file.

Initializing -

Preparing the renderer and generated multi-scene glTF fixture.

Scenes
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Mesh nodes
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Cameras
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Default
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Root scenesgltf.scene + gltf.scenes[]

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Response inspectionasset + parser + metadata

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Lifecyclerenderer + ownership

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gltf parse -> response arrays -> selected root -> render

Drag to orbit · scroll to dolly · use ?forceWebGL=1 for a WebGL2 comparison.

Next: glTF mesh quantization ->
LAB 258 / GLTF SCENES + ASSET RESPONSE