THREE.JS / FOUNDATIONS 257
Spend fewer bytes carefully.
KHR_mesh_quantization stores attributes as smaller integer
payloads. This fixture makes the raw values, runtime
BufferAttributes, normalized mapping, quantization error,
and node transform visible together.
Initializing
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Preparing the generated quantized mesh fixture.
- Meshes
- -
- Quantized
- -
- Raw bytes
- -
- Decoded verts
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Attribute inspectionraw -> runtime
source storage-
runtime array-
normalized-
max error-
Select a mesh and attribute to inspect the loader boundary.
Decode transformnode-owned range
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Render inspectionvisual + lifecycle
quantized source -> loader decode -> BufferAttribute -> render
Quantization study unavailable.
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LAB 257 / GLTF MESH QUANTIZATION