MANUAL STUDY / BACKGROUNDS
Own the backdrop.
A CSS image, a scene background, a cube map, and a second scene all fill pixels differently. Make the ownership boundary visible.
Preparing background study—
Creating procedural color, cube, equirectangular, and background-scene paths…
- mode
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- owner
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- aspect
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- camera FOV
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- render passes
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- draw calls
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background ≠ environmentclear + render order matters
Background study failed.The renderer could not initialize.
CSS stays outside WebGL. Scene backgrounds are rendered by the active camera. Separate-scene modes render an orthographic plane first, so its aspect policy is explicit.
THREE.JS FOUNDATIONS / BACKGROUND MANUAL