THREE.JS / FOUNDATIONS 77
Noise is a material.
MaterialX noise functions become TSL nodes: the sphere changes its color, roughness, and relief without a bitmap texture.
- vertices
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- draw calls
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- noise node
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- material graph
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- backend
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- fallback
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Initializing
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Preparing a procedural noise graph…
Drag to orbit · the relief is a node normal perturbation · press R to reset
Return to the MaterialX loader study
MX_NOISE_VEC3
animated 2D coordinates → RGB field
pinned Three.js 0.185.1 API
MaterialX noise notice
LAB 77 / MATERIALX NOISE