THREE.JS / FOUNDATIONS 76
Materials need a language.
MaterialXLoader turns a standard_surface description into a
Three.js node material. The loader contract is WebGPU-only, so the
fallback stays explicit.
- vertices
- —
- draw calls
- —
- asset
- —
- material
- —
- loader path
- —
- backend
- —
Initializing
—
Preparing the renderer and MaterialX document…
The material card records the standard_surface inputs · press R to reset
Return to manual mipmap sampling
LAB SURFACE / STANDARD_SURFACE
base_color0.08 · 0.48 · 0.72
metalness0.58
roughness0.22
coat0.35
MaterialX lab notice
LAB 76 / MATERIALX LOADER