THREE.JS / FOUNDATIONS 75
Mips are a budget.
The left floor asks the hardware to choose a mip. The right floor
pins one level with TextureNode.level().
- vertices
- —
- draw calls
- —
- mip chain
- —
- base texture
- —
- sampling path
- —
- backend
- —
Initializing
—
Uploading a hand-authored mip chain and preparing both sampling paths…
The lower legend describes the two floors · press R to reset
Return to explicit texture gradients
Mipmap lab error
LAB 75 / MANUAL MIPMAP