THREE.JS / FOUNDATIONS 96

Retargeting is a policy.

Validate coverage before playback, then make the documented motion policies visible: trim the clip, filter hip translation axes, zero the first frame, and add a controlled hip offset.

Initializing -

Loading the source and target skeletons.

Source tracks
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Bone tracks
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Target bones
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Missing roles
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Retarget policy-
Policy accountingretargetClip options
Mapped tracks
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Mapped duration
-
Hip scale
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Hip influence
-

The converted clip will report its effective range and track coverage.

Coverage validation-

No target roles have been validated yet.

Loading role coverage...
Arbitrary map sampletarget role -> source bone
Loading mapping...
Retargeting lifecycle
validate coverage->build options->sample clip->retargetClip->play policy

The target mixer receives tracks generated with the selected SkeletonUtils policy.

Missing roles are intentional in Core coverage mode. The sentinel map prevents arbitrary target names from falling through to same-name lookup. ?forceWebGL=1 forces the WebGL2 backend.

Next: depth conventions ->
LAB 96 / RETARGET DIAGNOSTICS