THREE.JS / FOUNDATIONS 74
Blur needs a footprint.
The upper half samples normally. The lower half supplies explicit derivatives so minification can understand how fast the UV changes.
- vertices
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- draw calls
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- texture
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- gradient path
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- backend
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- sample
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Initializing
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Preparing explicit derivative sampling and a GLSL comparison…
The bottom half is the gradient region · press R to reset
Return to sampled texture nodes
Gradient lab error
LAB 74 / TEXTURE GRADIENT