MATERIALX LOADER
tiledimage / UV0 / automatic sampler
NATIVE TEXTURENODE
TextureNode / renderer policy
THREE.JS / FOUNDATIONS 81

Sampling is a policy.

The same three images take two paths: MaterialX describes the graph; native Three.js exposes sampler, UV, color-space, and mip decisions.

vertices
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draw calls
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MaterialX path
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native path
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texture setup
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backend
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Initializing —

Preparing the MaterialX/native texture comparison…

color: sRGB · data: NoColorSpace · press R to reset

Return to explicit channel extraction
AUTOMATIC MIPS / UV0 MaterialX and native path share the baseline policy. sRGB color map · linear data maps
LAB 81 / TEXTURE POLICY