MATERIALX LOADER
tiledimage / UV0 / automatic sampler
tiledimage / UV0 / automatic sampler
NATIVE TEXTURENODE
TextureNode / renderer policy
TextureNode / renderer policy
THREE.JS / FOUNDATIONS 81
Sampling is a policy.
The same three images take two paths: MaterialX describes the graph; native Three.js exposes sampler, UV, color-space, and mip decisions.
- vertices
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- draw calls
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- MaterialX path
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- native path
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- texture setup
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- backend
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Initializing
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Preparing the MaterialX/native texture comparison…
color: sRGB · data: NoColorSpace · press R to reset
Return to explicit channel extraction
AUTOMATIC MIPS / UV0
MaterialX and native path share the baseline policy.
sRGB color map · linear data maps
Texture policy notice
LAB 81 / TEXTURE POLICY