THREE.JS / FOUNDATIONS 53
The surface remembers the sky.
Two scrolling normal fields become one moving surface, then a render pipeline folds reflection, refraction, emissive bloom, and FXAA back into the scene.
Initializing water—
Preparing the WaterMesh flow field and postprocess pass…
WaterMesh + postprocessing controls
- path
- —
- water
- —
- post
- —
- draw calls
- —
- triangles
- —
- cpu ms
- —
Water initialization failed.
The WaterMesh pipeline could not initialize.
Normal scale changes the frequency of the double-scroll field. Reflectivity controls the Fresnel mix; output modes isolate the water, scene, or emissive signal for inspection.
LAB 53 / WATERMESH FLOW